How To Deal With Bad Teammates as an eAthlete

Reading Time: 2 minutes

Bad teammates are always going to be an issue when solo, duo or even trio queueing. Not only can it hinder our results,  but it can severely effect how we improve. To deal with bad teammates directly can be an absolute nightmare. Not only is it frustrating, but there just isn’t enough time to reasonably do it in a game. Not to mention it feels like every time you get closer to the point, they move further away from it.

That’s why the absolute best way to deal with bad teammates, is to not deal with them at all. 

Every moment you spend focusing on what your teammates could have done is a moment you aren’t spending on winning the game. Clutch factor, comeback factor and other forms of winning get pushed to the side in favor of analyzing another player’s performance.

Remember that at the end of the day, the improvement you want has to be obtained by you. Putting forth as much effort as you can to that specific task is how you will see improvement. Below is a video that goes into great detail about How to Deal with Bad Teammates. If you would like to have a more written explanation leave a comment on the video!

Main Take aways
  1. No matter what, your teammates skill level has no effect on you. If they are in silver and you are on your way to gold. Then chances are you’ll never see them again.
  2. The human mind can only hold one idea or thought at a time. Using that energy to focus on something other than how you can win the game, how you can improve, or what you could do differently after the game only stands to affect how you improve.
  3. When you know games are completely lost. Recapture your time by practicing and experimenting. Set yourself up for the next game. It’s one thing to lose to your opponent, it’s another to lose to your teammate, but never lose to yourself. Recapture your time.


Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.